SHI’s STEAM Academy for High School

Sealaska Heritage Institute

SHI HIGH SCHOOL STEAM

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SHI’s High School STEAM (Science, Technology, Engineering, Art, and Math)

SHI sponsors a summer academy for high school students through its STEAM (Science, Technology, Engineering, Arts, and Math) program. Students focus on traditional ecological knowledge and STEAM career connections. Students can earn high school credit while working alongside Elders and professional researchers to build a deeper connection to the place we call home.

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SHI’s STEAM Academy for Middle School

Sealaska Heritage Institute

SHI MIDDLE SCHOOL STEAM

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SHI’s Middle School STEAM (Science, Technology, Engineering, Art, and Math)

SHI sponsors a summer academy for middle school students through its STEAM (Science, Technology, Engineering, Arts, and Math) program. Students create, explore, make, and problem-solve with place-based, culturally relevant STEAM activities. Activities may include such things as outdoor activities, carving paddles, interactive STEAM lessons, games, art, and cultural activities.

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SHI’s Native Youth Olympics (Traditional Games)

Sealaska Heritage Institute

SHI NYO | NATIVE YOUTH OLYMPICS (Traditional Games)

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SHI’s NYO: Native Youth Olympics (Traditional Games)

Native Youth Olympics (NYO) (also known as Traditional Games) is based on the hunting and survival skills of the Indigenous peoples of Alaska and across the Arctic going back thousands of years. Each athlete strives to perform at their personal best while helping and supporting their fellow competitors, no matter which team they are a part of. This is the spirit of the games: to work together toward common goals and learn from the skills and values that allowed Alaska Native peoples to survive and thrive in the harshest conditions.

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STEAM Science, Technology, Engineering, Art, Math

Sealaska Heritage Institute

SHI STEAM | SCIENCE, TECH, ENGINEERING, ART & MATH

off shi Campus

SHI’s STEAM (Science, Technology, Engineering, Art, and Math)

Opening the Box: STEAM provides culturally-centered youth programming to students in grades 6-12 that is grounded in Indigenous knowledge and STEAM career connections. Students and teachers work alongside cultural specialists and professional researchers to build a deeper connection to the places they call home. Current and recently graduated high school students can engage in AISES (American Indian Science and Engineering Society) research projects, field internships, and professional mentorships to help them achieve their academic and career goals. Makerspace activities combine cutting-edge tools with Alaska Native values in classrooms, summer academies, and out-of-school clubs and events.

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